Textiles are important, so make sure your villagers wear nicer clothes There are a few civilisations with extra options for towers if you do your research at the Siege Workshop.īe careful when building walls like palisades near hills and stone fields, as sometimes it will clip and you’ll end up with a gap that sneaky blighters can make their way in through to attack you by surprise. You can give them weapon emplacements and other upgrades that will maximize your defenses. Towers are now an extension of the stone wall building mechanic. You can do a classic Age of Empires game tower rush with outposts, which are standalone structures that can be upgraded a lot. You’ll want to keep some powerful melee attackers near your archers to prevent them being murdered in a siege or a breach, though.ĪoE IV also now considers outposts and towers to be different things. If a unit is on top of a wall, they’ll have extra protection from long range attacks and have the advantage on attacking enemies below them. Units can also walk along the wall as long as there are no gaps. a tower, gate, or broken section of wall. Units can now stand on top of walls, as long as they climb up via. Have people stand guard on your fanciest stone wallsĪge of Empires 4 has redesigned the mechanics around walls, and stone walls are now an incredible advancement that are crucial in defending against enemy armies. Different civilizations are better at influencing different stats and incomes, so learning about each one is important to being good at the game. Hunting Cabins near trees will generate more gold. Farms built close to an English Mill, for example, cost 50% less wood and get harvests 15% faster. Buildings influence one another, so pay attentionĪge of Empires 4 has a new mechanic where structures provide special bonus effects to the other builds around them. The Fish Traps from Age of Empires 2 are gone, so don’t worry about wasting wood with those anymore. In Age of Empires 4 these spots come back, so you’ll be able to scout our new locations to get food from time to time. When you can, you’ll want to send boats out to go deep-sea fishing. You can drop the food off at your docks, so it can be a very quick way to solve a famine. You’ll be able to get a substantial amount of food without putting too many resources into it. If you expand outwards and find the shoreline, then you can fish at appropriate spots along the coast. ![]() Make sure your sea warriors protect them though, as they’ll go down quickly if targeted. ![]() Once you hit Age 4, your fishermen on their cheap boats will be able to fix up your warships too - a good reason to add a smattering of them to your fleet. You really don’t want to lose an expensive warship, so you’ll probably want to bring them back to the shoreline when they get damaged until around Age 4. On that sort of map, fishing boats are a key food gathering resource. On maps with lots of water, you’ll likely build a dock and start to fight a war on the sea. Fishermen can double up as secret repairmen ![]() You should build more town centers as soon as you can, to maximise your villager production speed. It might seem overprepared, but if you don’t have enough then you’ll fall behind both in your society and your military. You need villagers to gather resources and build structures in order to have a healthy economy and society.Īlways assume that the computer is making villagers and then make slightly more than that whenever you can. Villagers are crucial to the Age of Empires experience and are secretly the most valuable and important unit in each and every one of the games.
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